
I built a lightweight mixed reality prototype in Shanghai to overlay historical context and urban design ideas on Fuxing Island, as part of Tongji University’s international summer school.

A step-by-step log of how I designed, built and self-hosted my personal portfolio—covering everything from choosing Astro to the domain, dynamic DNS, Proxmox virtualisation, Nginx Proxy Manager and automated HTTPS.

dataClay is a distributed data management middleware designed to enable object-oriented storage and computation across multiple nodes for high-performance and cloud environments.

TinyML Federated Learning project, covering its hardware implementation on microcontrollers, adaptive training techniques, and insights from peer-reviewed publications and open-source code releases.

Technical demonstration of Comp, a custom game engine project showcasing real-time rendering and basic physics built from scratch.

Technical demonstration of Break-In, a first-person stealth game prototype featuring lockpicking, custom physics, and rendering engine built from scratch.

Research Engineer